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I'm unable to start CSPECT booting with the Next rom, or launching my own code with no rom from the command line. The Next OS is Running a 2.06H rom.  Previously had no problems with earlier CSPECT versions.

MacOS Monterey 12.6

cheers Mike - I'll take  a look...

I'm running it fine  here... I unzipped into a clean folder and ran with
Foldertest\CSpect.exe  -w3 cspect-next-16gb.img
So not sure what's different with yours....
Does it run the included demos (beast, parallax, mod etc)?

(+1)

Thanks.

 Still no joy.

This is the output from terminal after running with a clean folder ~ \mono CSpect.exe  -w3 cspect-next-16gb.img

Unhandled Exception:

System.TypeInitializationException: The type initializer for 'System.Drawing.GDIPlus' threw an exception. ---> System.DllNotFoundException: libgdiplus.dylib assembly:<unknown assembly> type:<unknown type> member:(null)

  at (wrapper managed-to-native) System.Drawing.GDIPlus.GdiplusStartup(ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&)

  at System.Drawing.GDIPlus..cctor () [0x000b0] in <6bff38d4f68d4314b3cadf6dff6c9c99>:0 

   --- End of inner exception stack trace ---

  at System.Drawing.Icon.GetInternalBitmap () [0x00008] in <6bff38d4f68d4314b3cadf6dff6c9c99>:0 

  at System.Drawing.Icon.ToBitmap () [0x00018] in <6bff38d4f68d4314b3cadf6dff6c9c99>:0 

  at (wrapper remoting-invoke-with-check) System.Drawing.Icon.ToBitmap()

  at OpenTK.Platform.SDL2.Sdl2NativeWindow.set_Icon (System.Drawing.Icon value) [0x0001e] in <9314f5d039f340638e3a78d50aa1a6d0>:0 

  at OpenTK.NativeWindow.set_Icon (System.Drawing.Icon value) [0x00006] in <9314f5d039f340638e3a78d50aa1a6d0>:0 

  at A.y..ctor () [0x000b2] in <6a8159a131e9420581b0f73a3031e72c>:0 

  at a.Y.A (System.Int32 , System.Int32 ) [0x00016] in <6a8159a131e9420581b0f73a3031e72c>:0 

  at a.A.a (System.String[] ) [0x00343] in <6a8159a131e9420581b0f73a3031e72c>:0 

[ERROR] FATAL UNHANDLED EXCEPTION: System.TypeInitializationException: The type initializer for 'System.Drawing.GDIPlus' threw an exception. ---> System.DllNotFoundException: libgdiplus.dylib assembly:<unknown assembly> type:<unknown type> member:(null)

  at (wrapper managed-to-native) System.Drawing.GDIPlus.GdiplusStartup(ulong&,System.Drawing.GdiplusStartupInput&,System.Drawing.GdiplusStartupOutput&)

  at System.Drawing.GDIPlus..cctor () [0x000b0] in <6bff38d4f68d4314b3cadf6dff6c9c99>:0 

   --- End of inner exception stack trace ---

  at System.Drawing.Icon.GetInternalBitmap () [0x00008] in <6bff38d4f68d4314b3cadf6dff6c9c99>:0 

  at System.Drawing.Icon.ToBitmap () [0x00018] in <6bff38d4f68d4314b3cadf6dff6c9c99>:0 

  at (wrapper remoting-invoke-with-check) System.Drawing.Icon.ToBitmap()

  at OpenTK.Platform.SDL2.Sdl2NativeWindow.set_Icon (System.Drawing.Icon value) [0x0001e] in <9314f5d039f340638e3a78d50aa1a6d0>:0 

  at OpenTK.NativeWindow.set_Icon (System.Drawing.Icon value) [0x00006] in <9314f5d039f340638e3a78d50aa1a6d0>:0 

  at A.y..ctor () [0x000b2] in <6a8159a131e9420581b0f73a3031e72c>:0 

  at a.Y.A (System.Int32 , System.Int32 ) [0x00016] in <6a8159a131e9420581b0f73a3031e72c>:0 

  at a.A.a (System.String[] ) [0x00343] in <6a8159a131e9420581b0f73a3031e72c>:0 

(1 edit)

Oh wow.... its crashing adding the icon to the window! What the actual hell!?!?!
Via Window.set_Icon() 

Does it work running any of the demos? Running the "beast.bat" file?

Oh wait... you're on MAC aren't you... interesting, might be a mono bug with the window icon. I can put a check around that for you. But please try the  supplied demos just to let me know it's consistent.

Ok, I tried starting the the nex files from  the demos, Beast, 3xAY, and tilemap test, they all failed with the previous console output.

Great bit of software, just wondered if this is able to run on the Steamdeck desktop os?

It's Linux based isn't it?  

As long as mono and OpenAL are installed, then it should manage. I've not got one to try I'm afraid...

Hi Mike, Do you know if the new Head over Heels for the Next will work.   Did see this in a message.  The full release should work on anything with 1 meg that supports the requested core revision. 

I haven't tried, but Flash did use CSpect to help develop so I believe so. However, it won't run at the moment as it's tuned to KS2 machines, and it'll have to wait until the KS1 version is released - I believe.

Did get this message, so it would work  "The paid versions will work on everything just about. The free version will only work on ks2 machines."

Do you know if it is possible that ZX Spectrum Next Launcher can work on Cspect

No idea, they'd have to test it.

Help need in creating an image for ZX Spectrum 2.08 if anyone can point me to an img file thx

#CSpect does not currently work with the latest distro. 2.06 is the highest it'll work with.

Managed to get CSPECT working with 2.08, on discord someone kindly posted a image.

Mmmmm... wonder how they managed that. The previous ones get stuck in a reset loop....

(1 edit)

Is the latest NextBASIC available in a CSPect image?

When I use the current "card image" from https://zxspectrumnext.online/ I notice differences in the NextBASIC that is documented in 'ZX Spectrum Next User Manual' (2023).  Statement like this is not accepted:  10 x,y=1,2

What's the version of each release, what's the latest version, etc?  

The newest version of the OS that'll run is  probably 2.06, this is due to  more hardware being emulated, and the newer OS's  going into  a reset loop.

As such, some of the features in the latest manual may not be available.

(2 edits)

Thanks (Now I see the other replies here regarding the issue)

Amazing work as always, looking forward to the OS fix so i can hopefully run the latest.

How do I make CSpect run in full screen.... I've tried somethings that were suggested to me, Nothing works yet....Simple instructions please. This pensioner struggles. Thanks

-fullscreeen on the command line

(1 edit)

I've just updated to this current version from v2.19.1.0 and I can't get it to boot - I just get a blank screen. 

I unzipped the new version into a new folder, copied across the two required .rom files from my old folder along with a couple of custom .bat files.

SD card image is from the sn-emulator-22.10a.zip download on the specnext.com/latestdistro page.

What am I missing? 🤔

The newest version of the OS that'll run is  probably 2.06

Later versions seem to force a software reset via NextReg 2 - which is newly emulated, and they get stuck in a reset loop.
So either use this version, or if you have an SD card with 2.07, then you'll need to use the previous CSpect until I can get around to fixing this...

(+1)

why does it say new version available?

I  simply haven't updated the remote version number yet - I'll do that tonight.This feature will likely be removed, as itch.io usually emails everyone anyway.

Amazing work 👍🤓

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